Quintilius Ripper - Sculpting Commission

3D render
3D view


Sculpting & texture painting commission for Baothghalach of their charr, Quintilius Ripper.

This was an interesting challenge. My previous sculpts were all based on screenshot references, but this time I used Bao’s art as the primary reference instead, and the info that Quint’s facial proportions are based on a jaguar. Bao asked me to paint him in my older simplified style, but I tried to add a little bit of shading and color variation too.

I especially enjoyed making all that jewelry - if there’s one thing 3D rendering excels at, it’s making smooth shiny objects. Sooo satisfying.

There will also be a 3D print of this one!

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