Now he’s snarly and fluffy. Tried a more realistic style for this one, much closer to the original game texture. Hope you like it! First time I’ve used the new automatic UV unwrapping in Substance Painter: I just dropped my unedited sculpt into the app and it worked flawlessly - very cool. Also used my first Substance Designer material here to make a simple fur brush.
3D Art — February 17, 2020